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A Quick Look At HBCC On Radeon RX Vega. Techgage. After spending quite a number of hours testing AMDs Radeon RX Vega in both gaming and compute workloads, I wondered if there was some other interesting angle I could take a look at the card from. Then I remembered a little feature called HBCC, a major addition to RX Vega that I ended up putting on the back burner until this weekend. At its Capsaicin Cream event held alongside GDC in February, AMD made a big fuss about RX Vegas HBCC High Bandwidth Cache Controller, promising huge benefits to gaming and professional performance in certain scenarios. At its RX Vega editors day a couple of weeks ago, Radeon chief Raja Koduri called it his favorite feature of the new architecture. If its so amazing, why is it disabled by default in the driver, I asked myself. The Old Corral the great cowboy films, heroes, heroines, sidekicks and heavies of the 1930s and 1940s. Die Top 100 Downloads aller Zeiten rund ums Thema Passwortverwaltung haben wir in unserer Liste fr Sie zusammengefasst. Crossfire Background Mod' title='Crossfire Background Mod' />AMD has made it clear that this is a forward thinking technology, one that will enable grand environments in our future games due to a huge boost in data transfer efficiency. But I remembered seeing some sort of gaming benchmark in the past, and lo and behold, it was at that aforementioned Capsaicin Cream event. Crossfire Background ModelDuring his presentation You. Tube, Raja touted the potential of seeing 5. In the demo he gave, Deus Ex Mankind Divided was run on a 4. GB RX Vega, giving us a good use case of how HBCC could help with big games on more modest hardware. Of course, AMD doesnt currently sell any 4. GB RX Vega hardware, and I am not sure when well see any considering the fact that HBM2 is expensive beyond the means of a midrange card. Despite all that, I felt compelled to see if I could find a single worthwhile test result from using HBCC, so, despite knowing Id probably be testing in vain, I decided to trek on. But first, what is HBCC In a nutshell, HBCC is, as its high bandwidth cache controller name gives away, a complement to the framebuffer or high bandwidth cache as AMD now calls it that will treat the VRAM as a last level cache, and some system memory as VRAM. If a resource is requested by the GPU, but its not currently in video memory, the memory pages relating to the data will be pulled in to Vegas HBC framebuffer for quicker access, while unused pages will be flushed out. In time, we could see application developers utilize this mechanic to maximize GPU efficiency in huge workloads. The pool of data that the Radeon Software will create is called the HBCC Memory Segment HMS, and on our 3. GB test PC, the minimum value that could be selected was 1. GB max was 2. 4GB. In the future, this technology could enable us to enjoy massive worlds without having to spend thousands of dollars on increasing our video memory. That said, there are caveats with this kind of design, including an obvious one of adding latency to the data fetch. If the system RAM holds data that the GPU happens to need, itll have to flow on down through the PCIe bus before the GPU can snatch it up. HBCC is designed to be intelligent in how it manages the data, although at this point, its not entirely clear how data is handled today, or how it will be handled in the future. You have found a Skip shooters Paradise online. This forum Amp Builder History PDATED Page 2 is for all my fellow skip shooters, and to all the future. ENBSeries v0. 236 for TES Skyrim. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED Added volumetric shadows for underwater lighting, fixed. Halloween Theme Enfeite sua rea de trabalho com wallpapers inspirados no Dia das Bruxas Vintage Theme Decore sua rea de trabalho com este conjunto de imagens de. AMD talked at length about game developers who were in love with the idea of HBCC, so it could be that those same developers will have their own ideas on how to maximize the returns of HBCC. If it were possible to use a BIOS that disabled one of the HBM2 dies on RX Vega, this feature could probably be better tested. Currently, having a memory starved card is going to be the only way youll notice a benefit from HBCC, and for many, memory is not going to be the limitation. Resolution Comparisons. Pixels. 10. 80p. 4K1. K 3. 84. 02. 16. ClaimBitcoin is the Bitcoin generator that everyone has been waiting for. Currently it is the only working Bitcoin generator out there, and at the moment it can. Here are the latest articles published on Toms Hardware. See the latest news, reviews and roundups and access our tech archives. TheINQUIRER publishes daily news, reviews on the latest gadgets and devices, and INQdepth articles for tech buffs and hobbyists. Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get. IronHorse Radio Show 6. The Air Guitar Anhem Set 3 cds as well as some random tunage. Hope you enjoy this show. Thankyou for all the. K 5. 12. 02. 88. K 7. A couple of years ago, I used Futuremarks 3. DMark to test VRAM scaling on different resolutions. At that time, the card used for testing was a 1. GB Maxwell based TITAN X, with the absolute top end config managing to peak it. I felt that had the framebuffer been larger than 1. GB, wed see an even higher peak. Remembering the 2. GB Quadro P6. 00. I decided to toss that in the test PC and run the same top tests to verify the old results, and found a new one at the top end 1. GB of VRAM used during 8. K 8x. MSAA Fire Strike testing. It should be said that this kind of testing is unrealistic. The fact that I had to run an already strenuous test at 8. K resolution equivalent to 4. K x 4, and pile on an absurd in todays age anti aliasing mode to breach the 1. GB mark, really says something. This is just one test, though, and there are surely going to be games coming within the next couple of years that will begin to make an 8. GB framebuffer seem small. Watch Dogs 2 is a good current gen title known for using a lot of VRAM, although NVIDIA has said in the past that 5. K resolution 7. 7 more pixels than 4. K would be required to take advantage of the TITAN Xps 1. GB framebuffer. Crashing AMDs HBCC Caching Party. I hopefully made my doubts about seeing any improvement today with HBCC clear. The RX Vega 6. 4 GPU is neither starved for memory, nor can it somehow pull forward datasets of the future. But, for a quick sanity check, I ran a number of timedemos three times over, and chose the highest reported values across the three HBCC Testing 1. Minimum. Average. Deus Ex Mankind Divided Off6. Deus Ex Mankind Divided On5. Ghost Recon Wildlands Off5. Satellite Tv For Pc 2007 Elite Edition there. Ghost Recon Wildlands On5. Metro Last Light Redux Off4. Metro Last Light Redux On4. Rise of the Tomb Raider Off6. Rise of the Tomb Raider On6. HBCC Testing 4. KMinimum. Average. Deus Ex Mankind Divided Off2. Deus Ex Mankind Divided On3. Ghost Recon Wildlands Off2. Ghost Recon Wildlands On2. Metro Last Light Redux Off2. Metro Last Light Redux On2. Rise of the Tomb Raider Off3. Rise of the Tomb Raider On3. Its clear that any variance seen in these benchmarks is due to normal benchmark variance, rather than it be a testament to how HBCC is used. Theres not a single noteworthy example above, but I didnt want to give up. Using the same 3. Dmark Fire Strike test used for the VRAM scaling tests, and knowing that the peak setting could exceed Vega 6. GB framebuffer high bandwidth cache, some simple benchmarking got underway. Before explaining the results, note that when you enable HBCC, the Radeon Software will let you scale how much memory you want to allocate to the cache. Our 3. 2GB test PC started this scale at 1. GB, so thats what was used for testing. Futuremark 3. DMark 8. K Testing. HBCC Off. HBCC On. GPU Score 0x. MSAA1,4. 03. 1,4. Graphics Test 1 0x. MSAA7. 8. 8 FPS7. FPSGraphics Test 2 0x. MSAA4. 9. 8 FPS5. FPSPeak VRAM 0x. MSAA8,2. MB8,1. MBPeak VRAM 4x. MSAA8,1. MB1. 0,7. MBPeak DRAM 0x. MSAA3,3. MB3,5. MBPeak DRAM 4x. MSAA9,6. MB6,6. 02 MBThis is a simple table, but theres a lot of explaining to do. While I was able to provide benchmark results for 8. K 0x. MSAA testing, I couldnt for the 4x. MSAA testing because the end results were so sporadic ranging from 0. FPS. With current games and benchmarks, pushing a lot of VRAM is genuinely difficult. With or without HBCC, Vega 6. GB used with anti aliasing disabled. With it enabled, and set to 4x. MSAA, we can see that HBCC does have to step in, with GPU Z reporting close to 1. GB of memory used see below even though the GPU really has only 8. Vista Format Cd Si Indir. GB. The story doesnt end there, though. If youll notice, the system RAM increased 3. GB in the HBB On test, which makes sense since the VRAM increased 3.