C Program To Hit Golf Ball

10/26/2017

Optimal Ball Spin with the Driver. Its finally time for us to discuss spin and how it relates to bombing your driver. Spin is one of the most important aspects of getting a properly fit driver and getting the maximum distance out of your swing. Well also go into the nuts and bolts of some of the factors that affect spin. In the last lesson we looked at launch angle, which has a dramatic impact not only on the overall distance of the ball flight, but also on the look of the shot when its in the air. Spin also affects how the ball flies through the air, how it looks to your eye, and how far it goes. Its an extremely important factor and the topic of this lesson. C Program To Hit Golf Ball' title='C Program To Hit Golf Ball' />We use software to simulate the golf swing and analyze the effect of each factor. What Creates SpinSpin changes drastically depending on where the ball strikes the club face. For instance, if you hit the ball extremely low on the face the vertical gear effect creates more backspin and a much lower launch angle than if you hit it higher on the face. This is detrimental for several reasons. Think back to the Ball Speed lesson, when we marked the ball with a dry erase marker to find out where it was hitting the club face. We started with that lesson because where the ball strikes the club face affects distance more than anything else. In the next lesson we talked about the roll or curvature built into club face. Say you buy a 9. 5 driver off the shelf. Assuming its in spec to begin with, which theyre usually not, if you take a loftlie gauge and measure the bottom of the face you may find that it only has 7 of loft at that point. If youre swinging that club head in the 9. Those two factors together are going to cost you a lot of distance. Sample Swings Red. Lets look at some specific scenarios. The graph below shows a simulation of three similar swings. Well start with the red one at the bottom. This line represents a swing with a dynamic loft of 1. That doesnt necessarily mean that the driver says 1. The club may say 9. About the organization, staff, functions, activities and location. Ball Flight Laws. Click here to go to the index page. Introduction. This review paper is devoted to a discussion of the ball flight laws a discussion of the club. Golf software for handicapping, statistics, leagues, tournaments and clubs. Includes formulas for USGA and RCGA handicapping. The way the shaft flexes forward at impact can also affect the launch angle. For our example well assume that, whatever the factors, the net effect is 1. Creatures 1.2 3. Were swinging at 9. Simulation software shows us a graph of several sample shots. Why So Low If we have 1. The bad news is, we came into impact with an angle of attack of 2. StraightShots.jpg' alt='C Program To Hit Golf Ball' title='C Program To Hit Golf Ball' />Were hitting down on the ball with this driver as if it were an iron shot. A lot of golfers have been taught to do exactly this, but for the average golfer its terrible advice. Hitting down on the ball will cost you massive, massive distance. Features Composite Great distance performance and improved control due to lower spin off the driver Soft feel for improved playability around the g. Find golf courses, get golf instruction or research golf clubs. PGA. com has everything you need for your game and full coverage of the PGA of America Championships. Even with a negative angle of attack of just 2 which isnt even all that sharp the ball is only going to launch at 7. When youre swinging at 9. We can see on the graph that the red shot only carried about 2. Of course, were all imperfect and we dont hit the ball flush every time so its not even going to go that far. This angle of attack, this club head speed and this ball speed dont create enough spin to keep the ball in the air long enough to go anywhere. The driver is a distance club. Its designed to be hit as long as you can. Its the only club in the bag without a distance or a speed limit on it. Review the launch angle lesson and work on getting a higher launch with the driver. The driver has become more and more of a specialty club and you need to learn how to maximize it. Sample Swings Yellow. Lets see what happens when we change some of the factors on that swing. On the yellow shot weve changed the angle of attack to positive 2. Thats catching the ball slightly on the upswing. It gives a little more dynamic loft, which will increase the spin a little bit. With a little more forward kick in the shaft, we get a launch angle of 1. Our carry distance goes from 1. Ball speed and club head speed have remained the same. If we back the dynamic loft down as well we can get a direct comparison. The yellow swing now carries 2. With just a little bit of swing instruction such as the Launch Angle lesson, weve picked up 2. Well calculate the roll on these shots in a few minutes. Red and yellow swings The difference is the angle of attack. Just a couple of simple tweaks and weve got 2. If youve been hitting down on the ball, this is the change you can expect from moving the ball up in your stance, getting a little bit of axis tilt away from the target at impact, teeing it high, and catching it high on the face. Its a huge difference and we havent even changed the club itself. This is assuming that your club is already fit optimally for you, which its probably not. Sample Swings Blue. Now lets move on to the blue line. Lets say we switch clubs. Instead of 9. 5 or 1. Were still going to catch it on the upswing at about 2. Changing blues driver. What well start to see is that there is actually a point of diminishing returns at our club head speed of 9. There comes a point where actually dont want so much loft. Now, if you swing slower than this you would never ever, ever want anything less than 1. You want more loft, and you want to hit it higher on the face so you get more dynamic loft. At some point, though, if youre swinging at 9. Now weve actually got too much loft and too much spin. Too much loft. This is where the ball starts to balloon. Its climbing straight up in the air and we get a point where we theres too much loft, creating too much backspin, and the ball isnt going to go anywhere. If we keep modifying these numbers we can find the optimal point the point of maximum carry. In this example, thats at about 2. When we stop it there and check the loft we see its about 1. This shows us that if youre swinging 9. Blues maximum carry. Lets Check the Numbers. Now well go in and have a look at some of the stats for these shots. The shot labeled A in the chart below is our blue shot, the optimal flight. We have a launch angle of 1. The ball is going to carry about 2. Shot analysis. Shot B is the red one, where we hit down by a couple of degrees. That shot launched very low, got lower spin because there was less dynamic loft at impact, and now were only getting 2. We do pick up a couple yards of roll, but two yards of roll obviously doesnt make up for losing 2. Shot C shows what happens if we catch the ball severely on the upswing. Now weve told the software that were going to launch the ball extremely high. Weve teed it super high, its way up in our stance. Were going to catch it high on the face and 5 6 on the upswing instead of 2. Thats going to give us a low spin rate. Now we can start to get a lot of distance. This shot gets 2. PGA Tour cut fairway. Thats optimal. At this swing speed, the higher we can launch the ball the better because the ball will stay in the air longer. Launch it higher for more carry distance and more roll. Additional Factors. Weve made a number of assumptions for each of these swings. Weve assumed that we hit the ball very solidly in the center of the club face for maximum ball speed. Weve assumed that we have a decent driver head that has max COR and a good center of gravity, and that its all built up perfectly and doesnt cost you ball speed. Missing the sweet spot. What happens if these things arent true What if we hit low on the face Lets take a look at shot D. When you hit the ball low on the face you lose a tremendous amount of ball speed. This software is showing a loss of about 1. Of course, lower ball speed is only part of it. Score. Keeper software for golf handicaps, golf leagues, tournaments, and golfer performance statistics. Score. Keeper. software for golf. Weve been here since 1. Visa, Master. Card, American Express,Discover and Pay. Pal accepted.   In a hurry  Software can be. Fed. Ex. overnight shipping is available. Two full. years of free tech support with all software.